The second concepts I will be discussing are cyberbullying and bullying. I'm pretty sure the majority of people my age have experienced some sort of cyberbullying or bullying in general. But the people in the generations behind mine are facing it way worse than those of my generation. Cyberbullying and bullying are both very serious and dangerous actions. They have very horrible and negative impacts on the victims and a vast majority of victims consider or go through with suicide. I think anyone who cyberbullies or bullies anyone to the extent where the victim feels the need to end their life should be given some serious consequences. No one should feel like they need to end their life to get away from how other people make them feel about themselves. I want to know why cyberbullying and bullying in general are still going on everywhere. These things shouldn't be a problem for anyone these days. We've all seen the movies and the videos. We've all had friends who have gone through it and we've even gone through it ourselves. This needs to end.
The last and final concept I will be discussing is digital games for learning. There are so many websites out there that have educational games for students to play to learn things such as math, science, reading, etc. We've all played these games at some point in our lives. I know that these games can be helpful to students especially the math ones. I believe all lessons being taught in schools should have a game so that students continue to learn while they are having fun. I just wonder why digital games are not actually enforced in the lesson plans of teachers. I think these games are great ideas.
Resources:
Bencosme, Kyanna. "Blog Post #C By: Kbencosme." Blog Post C. 21 Feb. 2016. Web. 21 Feb. 2016. <http://flipquiz.me/u/kbencosme/blog-post-c>.
Maloy, Robert, Verock-O’Loughlin,Ruth-Ellen, Edwards, Sharon A., and Woolf, Beverly Park (2013). Transforming Learning with New Technologies. 2nd Edition. Boston, MA: Pearson Education, Inc.
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